Post by Xxsuperheroxx on Feb 11, 2023 11:28:38 GMT -6
The elves have a name for elven children unfortunate enough to be born and raised in human society—the Forlorn. In a few rare cases, these foundlings or orphaned elves find loving homes with humans, although the fact that, over the course of their childhood, one-time playmates become their effective guardians and foster parents results in a strangely skewed sense of the self. Most Forlorn aren't as fortunate—they live on the streets as almost eternal urchins, watching alone as their companions age and move on to greater things.
Merisiel (pronounced meh-RIHS-ee-el) is one of the Forlorn, only now emerging from decades spent as a child of the streets into a young adult ready to make her own way in life. A master at stowing away on ships, she's called dozens of cities home, leaving one for another when her companions outgrew her or she outlived them. Life has been hard for Merisiel, made more so by the fact that she's always found it difficult to master skills that come easily to her companions. Never the sharpest knife in the drawer, as the saying goes, Merisiel has learned to make up for this by carrying at least a dozen of them on her person. When things go wrong with her carefully laid plans (as they almost always seem to do), the knives come out and what needs to be done gets done. To date, Merisiel hasn't met a problem that can't, in one way or another, be solved with daggers.
Merisiel's life experiences have taught her to enjoy things to their fullest as they occur—it's impossible to tell when the good times might end. She's open and expressive with her thoughts and emotions, and while she's always on the move and working on her latest batch of plots for easy money, in the end it comes down to being faster than everyone else—either on her feet, or with her beloved blades.
pathfinderwiki.com/wiki/Forlorn
The Forlorn are a category of elf that differ from other elves by upbringing rather than ethnicity. These elves spent their lengthy childhood in non-elven (typically human) communities. The earliest Forlorn were the orphaned children of elves who refused to abandon Golarion from the predicted devastation wrought by Earthfall.
Characteristics
Witnessing the slow decay of age and finally death of friends and family members has a particularly profound impact on the elven psyche. The Forlorn are often melancholy individuals due to their prolonged contact with the short-lived races. Tragically, many of the Forlorn become downcast, or even withdraw entirely from others. It is not uncommon for members of the Forlorn to travel from place to place, fleeing from a home they perceive as being tainted by death. Prejudice and discrimination, both from humans and elves, can also be a factor for these young elves.
Relations with others
The Forlorn are often treated with a mixture of pity and mistrust by other elves, who marginalize them in a way similar to half-elves. Their non-elvish upbringing is seen as a major disability by these elves, although more open minded individuals, such as Queen Telandia Edasseril would love dearly to bring these scarred individuals into Elven society to find a better life. Among the shorter lived races however, there are few obvious differences between the Forlorn and other elves, save for a somber attitude which many mistake for elven aloofness.
Though not always a pious group, the Forlorn tend to favour deities of travel, particularly Desna.
The Forlorn are a category of elf that differ from other elves by upbringing rather than ethnicity. These elves spent their lengthy childhood in non-elven (typically human) communities. The earliest Forlorn were the orphaned children of elves who refused to abandon Golarion from the predicted devastation wrought by Earthfall.
Characteristics
Witnessing the slow decay of age and finally death of friends and family members has a particularly profound impact on the elven psyche. The Forlorn are often melancholy individuals due to their prolonged contact with the short-lived races. Tragically, many of the Forlorn become downcast, or even withdraw entirely from others. It is not uncommon for members of the Forlorn to travel from place to place, fleeing from a home they perceive as being tainted by death. Prejudice and discrimination, both from humans and elves, can also be a factor for these young elves.
Relations with others
The Forlorn are often treated with a mixture of pity and mistrust by other elves, who marginalize them in a way similar to half-elves. Their non-elvish upbringing is seen as a major disability by these elves, although more open minded individuals, such as Queen Telandia Edasseril would love dearly to bring these scarred individuals into Elven society to find a better life. Among the shorter lived races however, there are few obvious differences between the Forlorn and other elves, save for a somber attitude which many mistake for elven aloofness.
Though not always a pious group, the Forlorn tend to favour deities of travel, particularly Desna.
Varisia pathfinder.fandom.com/wiki/Varisia
Formerly controlled by the Chelaxian Empire, the wild frontier of Varisia (pronounced vah-RHIS-ee-ah) is composed of rural communities, independent city-states, cyclopean ruins, and uncharted wilderness.
History
In ancient times, before the Earthfall, Varisia made up a large portion of the Thassilonian Empire. When the empire crumbled, so did parts of the planet itself, forming the landscape seen today. With the runelords powerless and slumbering, the remaining population of Varisia was left to create their own destiny. The result was that the Shoanti people began settling the north and eastern sections of the land while the ethnic Varisians, from whom the land takes its current name, settled much of the rest in their own vagrant way. Celwynvian was also abandoned near this time as the elves left Golarion. Janderhoff was established as a Sky Citadel at the end of the dwarven Quest for Sky.
Many years passed and the land and peoples became more stable, Shoanti battling giants and orcs while native Varisians wandered the land. Southern expansion and exploration of the largely wilderness region began in 4406 AR when Chelish colonists entered the land through Bloodsworn Vale. This sparked a war between the settlers and Shoanti which last nearly a century before the Shoanti were pushed back to the Cinderlands. The settlers then founded Korvosa.
Another upheaval occured upon the death of Aroden and the subsequent decline of Imperial Cheliax, a large part of the population left Korvosa and founded Magnimar on the southwest corner of Varisia. These two city states have since been vying for resources, though not openly warring, while the Shoanti grow strong, and ready for war in the north.
Formerly controlled by the Chelaxian Empire, the wild frontier of Varisia (pronounced vah-RHIS-ee-ah) is composed of rural communities, independent city-states, cyclopean ruins, and uncharted wilderness.
History
In ancient times, before the Earthfall, Varisia made up a large portion of the Thassilonian Empire. When the empire crumbled, so did parts of the planet itself, forming the landscape seen today. With the runelords powerless and slumbering, the remaining population of Varisia was left to create their own destiny. The result was that the Shoanti people began settling the north and eastern sections of the land while the ethnic Varisians, from whom the land takes its current name, settled much of the rest in their own vagrant way. Celwynvian was also abandoned near this time as the elves left Golarion. Janderhoff was established as a Sky Citadel at the end of the dwarven Quest for Sky.
Many years passed and the land and peoples became more stable, Shoanti battling giants and orcs while native Varisians wandered the land. Southern expansion and exploration of the largely wilderness region began in 4406 AR when Chelish colonists entered the land through Bloodsworn Vale. This sparked a war between the settlers and Shoanti which last nearly a century before the Shoanti were pushed back to the Cinderlands. The settlers then founded Korvosa.
Another upheaval occured upon the death of Aroden and the subsequent decline of Imperial Cheliax, a large part of the population left Korvosa and founded Magnimar on the southwest corner of Varisia. These two city states have since been vying for resources, though not openly warring, while the Shoanti grow strong, and ready for war in the north.
Forlorn Elves www.aonprd.com/Elf
Source Heroes from the Fringe pg. 11
Forlorn elves rarely refer to themselves by that name; instead, other elves use the term to refer to elves who reside among shorter-lived races. Forlorn elves often watch many of their friends and family die before their first century is past. Some Forlorn have adopted a variety of unhealthy coping mechanisms as a result, such as recklessness or substance abuse; others develop antisocial tendencies and keep others at arm’s length to avoid the pain of loss. Still others learn to accept the brevity of the lives around them, cherishing what time they have with friends while they still have it.
Forlorn are the most common wanderers of elvenkind, whether they’re traveling widely to avoid attachment or relishing travel with short-lived companions, and many become adventurers. Some find their way to elven lands, where their kin sympathetically welcome them, while others avoid such places out of bitterness or fear of rejection. Forlorn elves frequently have the envoy and urbanite alternate racial traits; some also have the devoted companion alternate racial trait described below.
Source Heroes from the Fringe pg. 11
Forlorn elves rarely refer to themselves by that name; instead, other elves use the term to refer to elves who reside among shorter-lived races. Forlorn elves often watch many of their friends and family die before their first century is past. Some Forlorn have adopted a variety of unhealthy coping mechanisms as a result, such as recklessness or substance abuse; others develop antisocial tendencies and keep others at arm’s length to avoid the pain of loss. Still others learn to accept the brevity of the lives around them, cherishing what time they have with friends while they still have it.
Forlorn are the most common wanderers of elvenkind, whether they’re traveling widely to avoid attachment or relishing travel with short-lived companions, and many become adventurers. Some find their way to elven lands, where their kin sympathetically welcome them, while others avoid such places out of bitterness or fear of rejection. Forlorn elves frequently have the envoy and urbanite alternate racial traits; some also have the devoted companion alternate racial trait described below.
The Forlorn pathfinderwiki.com/wiki/Elf
Main article: Forlorn
While elves can be found not only in their own communities, such as the Mordant Spire and Kyonin, but throughout the rest of the world, there are distinct differences between elves raised among their kind, and those who grow to adulthood in non-elven communities. Life among shorter-lived races makes these elves aware of others' mortality in a way that is foreign to their more isolated kin, and the resulting melancholy outlook has given them their moniker: the Forlorn. Their lack of laughter and joy finds outlets in darker pursuits, such as trickery, cynicism, anger, and even brutality. Forlorn are generally pitied and looked down upon by other elves, who believe them to be emotionally scarred. Because of their lack of connection with their own kind, Forlorn elves tend to form much stronger friendships. A large portion of adventuring elves are in this group.
Main article: Forlorn
While elves can be found not only in their own communities, such as the Mordant Spire and Kyonin, but throughout the rest of the world, there are distinct differences between elves raised among their kind, and those who grow to adulthood in non-elven communities. Life among shorter-lived races makes these elves aware of others' mortality in a way that is foreign to their more isolated kin, and the resulting melancholy outlook has given them their moniker: the Forlorn. Their lack of laughter and joy finds outlets in darker pursuits, such as trickery, cynicism, anger, and even brutality. Forlorn are generally pitied and looked down upon by other elves, who believe them to be emotionally scarred. Because of their lack of connection with their own kind, Forlorn elves tend to form much stronger friendships. A large portion of adventuring elves are in this group.