Post by Xxsuperheroxx on Feb 17, 2023 18:37:02 GMT -6
Player Character Racial Tendencies
As a general rule, the player will develop the personality and other characteristics of his or her personae in the campaign, and little or no DM interference in necessary in this regard. To find the general height and weight of a PC use the tables given for development of NPCs. Alignment must certainly effect, if not dictate, much of the actual behavior of each PC, and so it will affect characteristics as well. In this regard it is important for you to see that the particular characteristics of each persona meet with the overall character and alignment of the individual adventurer concerned. Racial characteristics can also be a factor. Consider the following guidelines.
Dwarves tend to be dour and taciturn. They are given to hard work and care little for most humor. They are strong and brave, but they are also enjoy beer, ale, mead. and even stronger drink. Their chief love, however, is precious metal, particularly gold. They also enjoy gems, of course particularly those of opaque nature (except pearls which they do not like) and diamonds. They like the earth and dislike the sea. Considering that their women tend to be bearded too, it is surprising that some dwarves are somewhat forward in their behavior toward females not so adorned. If dwarves are a trifle suspicious and avaricious, they generally make up for such faults by their courage and tenacity.
Elves are often considered flighty or frivolous, and this is the case when they do not believe a matter to be of import. They concern themselves with the natural beauty around them, dancing and frolicking, playing and singing unless necessity dictates otherwise. Because elves love nature, they are not fond of ships or mines, but of growing things and the lands under the sky. They do not make friends easily, but friend or enemy is never forgotten. Their humor is clever, as are their songs and poetry. Elves are brave but never foolhardy. They feast, but eat sparingly, drink mead and wine, but seldom become drunk from excesses. While they find well-wrought jewelry a pleasure to behold, they are not overly interested in money or gain. Magic fascinates elves, however, and if they have a weakness it lies in this desire. If elves tend toward haughtiness and arrogance at times, they are not inclined to regard their friends and associates as anything other than equals.
Gnomes are most lively and full of humor - often on the black side or practical jokes. They enjoy eating and can drink as much as dwarves do. They are shy and furtive with those they do not know or trust, and even somewhat reserved with most bigger folk such as elves or humans. Gnomes love all sorts of precious stones, and they are masters of gem polishing and cutting. In most other respects they are not unlike dwarves, but they enjoy the open world of growing things almost as much as their mines and burrows.
Half-elves are usually much like their elven parent in characteristics, although to somewhat lesser extent than a pure elf.
Halflings are quite similar to gnomes, although they eat more and drink less. They also are prone to favor natural beauty and the outdoors more than they do their burrows. They are not forward, but they are observant and conversational if in friendly company. Because they are more open and outgoing than either dwarves or elves, they get along with most other races far better than the former two do. Halflings see wealth as a means of gaining comfort only, for they love creature comforts. If they are not overly brave or ambitious, they are generally honest and hard-working when there is need. Halflings love stories and good jokes and are perhaps a trifle boring at times.
Half-orcs are boors. They are rude, crude, crass, and generally obnoxious. Because most are cowardly, they tend to be bullies and cruel to the weak, but they will quickly knuckle under to the strong. This does not mean that all half-orcs are horrid, only most of them. It neither means that they are necessarily stupid nor incapable. They will always seek to gain the upper hand and dominate those around them so as to be able to exercise their natural tendencies; half-orcs are greedy too. They can, of course, favor their human parent more than their orcish one.
As a general rule, the player will develop the personality and other characteristics of his or her personae in the campaign, and little or no DM interference in necessary in this regard. To find the general height and weight of a PC use the tables given for development of NPCs. Alignment must certainly effect, if not dictate, much of the actual behavior of each PC, and so it will affect characteristics as well. In this regard it is important for you to see that the particular characteristics of each persona meet with the overall character and alignment of the individual adventurer concerned. Racial characteristics can also be a factor. Consider the following guidelines.
Dwarves tend to be dour and taciturn. They are given to hard work and care little for most humor. They are strong and brave, but they are also enjoy beer, ale, mead. and even stronger drink. Their chief love, however, is precious metal, particularly gold. They also enjoy gems, of course particularly those of opaque nature (except pearls which they do not like) and diamonds. They like the earth and dislike the sea. Considering that their women tend to be bearded too, it is surprising that some dwarves are somewhat forward in their behavior toward females not so adorned. If dwarves are a trifle suspicious and avaricious, they generally make up for such faults by their courage and tenacity.
Elves are often considered flighty or frivolous, and this is the case when they do not believe a matter to be of import. They concern themselves with the natural beauty around them, dancing and frolicking, playing and singing unless necessity dictates otherwise. Because elves love nature, they are not fond of ships or mines, but of growing things and the lands under the sky. They do not make friends easily, but friend or enemy is never forgotten. Their humor is clever, as are their songs and poetry. Elves are brave but never foolhardy. They feast, but eat sparingly, drink mead and wine, but seldom become drunk from excesses. While they find well-wrought jewelry a pleasure to behold, they are not overly interested in money or gain. Magic fascinates elves, however, and if they have a weakness it lies in this desire. If elves tend toward haughtiness and arrogance at times, they are not inclined to regard their friends and associates as anything other than equals.
Gnomes are most lively and full of humor - often on the black side or practical jokes. They enjoy eating and can drink as much as dwarves do. They are shy and furtive with those they do not know or trust, and even somewhat reserved with most bigger folk such as elves or humans. Gnomes love all sorts of precious stones, and they are masters of gem polishing and cutting. In most other respects they are not unlike dwarves, but they enjoy the open world of growing things almost as much as their mines and burrows.
Half-elves are usually much like their elven parent in characteristics, although to somewhat lesser extent than a pure elf.
Halflings are quite similar to gnomes, although they eat more and drink less. They also are prone to favor natural beauty and the outdoors more than they do their burrows. They are not forward, but they are observant and conversational if in friendly company. Because they are more open and outgoing than either dwarves or elves, they get along with most other races far better than the former two do. Halflings see wealth as a means of gaining comfort only, for they love creature comforts. If they are not overly brave or ambitious, they are generally honest and hard-working when there is need. Halflings love stories and good jokes and are perhaps a trifle boring at times.
Half-orcs are boors. They are rude, crude, crass, and generally obnoxious. Because most are cowardly, they tend to be bullies and cruel to the weak, but they will quickly knuckle under to the strong. This does not mean that all half-orcs are horrid, only most of them. It neither means that they are necessarily stupid nor incapable. They will always seek to gain the upper hand and dominate those around them so as to be able to exercise their natural tendencies; half-orcs are greedy too. They can, of course, favor their human parent more than their orcish one.