Post by Xxsuperheroxx on Apr 17, 2024 6:16:51 GMT -6
The five playable races in Guild Wars 2.
Asura
The asura (Asuran: Asuran alphabet A.pngAsuran alphabet S.pngAsuran alphabet U.pngAsuran alphabet R.pngAsuran alphabet A.png) are a race of diminutive artisans who secretly dwelt below-ground for thousands of years until the minions of the Great Destroyer forced them out of their underground homes in 1078 AE. Since then, they have adapted to surface life and quickly established themselves as one of the most powerful races in Tyria.
Charr
The charr are a race of large, savage, feline creatures that occupy much of eastern Tyria. They have renounced all gods as false and instead view all of life, from magic to combat, with a hard, cynical eye. Their culture has developed into a military state where they are raised as warriors from birth.
Human
Once the dominant species of Tyria, the humans have not fared well in the last few years. Their kingdoms, once spanning the entire continent of Central Tyria, lie in ruins, leaving only Kryta, the oppressed Elona, and the isolationist Cantha. As the previous threats waned, an even deadlier one, that of the Elder Dragons, has threatened the very existence of the human race.
Norn
The norn are a 9-foot (2.74 m) tall race originally from the Far Shiverpeaks, although their conflict with the Elder Dragon of Ice and Persuasion, Jormag, has forced them to the central Shiverpeaks, where they currently live. The individualistic norn live for the hunt, their tracking, stealth, and killing skills make them invaluable allies in any combat situation. The norn are very proud of their personal victories, and their main goal in life is to achieve great things to cultivate their legend. The biggest norn settlement is the Great Lodge of Hoelbrak.
Sylvari
The sylvari are a young, inquisitive race of botanical humanoids. The first sylvari sprouted from the Pale Tree in Arbor Bay, emerging in 1302 AE. The tree was planted by Ronan and raised by Ventari, who were attempting to escape the violence that engulfed Tyria.
Asura
The asura (Asuran: Asuran alphabet A.pngAsuran alphabet S.pngAsuran alphabet U.pngAsuran alphabet R.pngAsuran alphabet A.png) are a race of diminutive artisans who secretly dwelt below-ground for thousands of years until the minions of the Great Destroyer forced them out of their underground homes in 1078 AE. Since then, they have adapted to surface life and quickly established themselves as one of the most powerful races in Tyria.
Charr
The charr are a race of large, savage, feline creatures that occupy much of eastern Tyria. They have renounced all gods as false and instead view all of life, from magic to combat, with a hard, cynical eye. Their culture has developed into a military state where they are raised as warriors from birth.
Human
Once the dominant species of Tyria, the humans have not fared well in the last few years. Their kingdoms, once spanning the entire continent of Central Tyria, lie in ruins, leaving only Kryta, the oppressed Elona, and the isolationist Cantha. As the previous threats waned, an even deadlier one, that of the Elder Dragons, has threatened the very existence of the human race.
Norn
The norn are a 9-foot (2.74 m) tall race originally from the Far Shiverpeaks, although their conflict with the Elder Dragon of Ice and Persuasion, Jormag, has forced them to the central Shiverpeaks, where they currently live. The individualistic norn live for the hunt, their tracking, stealth, and killing skills make them invaluable allies in any combat situation. The norn are very proud of their personal victories, and their main goal in life is to achieve great things to cultivate their legend. The biggest norn settlement is the Great Lodge of Hoelbrak.
Sylvari
The sylvari are a young, inquisitive race of botanical humanoids. The first sylvari sprouted from the Pale Tree in Arbor Bay, emerging in 1302 AE. The tree was planted by Ronan and raised by Ventari, who were attempting to escape the violence that engulfed Tyria.